State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2024

Top 5 Snake Games on Android in Italy: Q3 2024 Performance

Explore the Q3 2024 performance of Italy's top snake games on Android, highlighting trends in downloads, revenue, and active users.

Top 5 Snake Games on Android in Italy: Q3 2024 Performance

In the third quarter of 2024, the top snake games on the Android platform in Italy demonstrated diverse performance patterns in terms of downloads, revenue, and weekly active users. Data from Sensor Tower provides a closer look at these trends.

SSSnaker from Habby saw its weekly revenue fluctuate throughout the quarter, reaching a high of approximately $1.4K in the week of August 19. Downloads were sporadic, with notable peaks in the weeks of July 15 and August 19 at 149 and 349, respectively. Weekly active users showed a slight decline, starting at 25.9K at the beginning of July and ending the quarter at 21.7K.

Snake Rivals - Fun Snake Game by Supersolid experienced a modest revenue stream, peaking at $185 in the week of August 12. Downloads were relatively stable, with a small rise in early August, reaching 621. Active users started at 1.8K at the beginning of July and saw a gradual decline to 1.4K by the end of September.

Snake Clash! from Supercent, Inc. showed consistent revenue around the $100 mark, peaking at $120 in the week of September 9. Downloads were robust, especially in early July, with numbers exceeding 26K. The game maintained a strong active user base, climbing from 112.2K to a peak of 139.4K in mid-September, before slightly decreasing towards the end of the quarter.

Little Big Snake by ShockwaveLLC recorded a significant spike in revenue, reaching $302 in the week of September 23. Downloads were steady through most of the quarter but dropped to zero in the final weeks of September. Active users decreased from 1.3K in July to 814 by the end of September.

Finally, Snake.io - Fun Snake .io Games from Kooapps Games displayed a consistent download trend, peaking at 11.8K in early September. Revenue remained low, peaking at $59 in mid-July. Active users remained strong, starting at 80.9K in July and reaching 87.6K in early September, before a slight reduction to 69.5K by quarter's end.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024